enable = true

spawn_type = normal
biome = minecraft:deep_lukewarm_ocean
ground_block = !minecraft:air
rarity = 5
min_distance = 0
group_size = 1 <> 1
dead_tree_chance = 0.0
dead_tree_level = auto
start_height_offset = 0 <> 200
rotation = random
mirrored = random

path_storage = presets/#main/#nature_stuffs/sky_island_worm/storage
path_settings = presets/#main/#nature_stuffs/sky_island_worm/sky_island_worm_settings